Just keep in mind that I’ll mainly focus on the start of the game. It became much more than a way to kill time while I wait for Dead Island 2. I’ll be honest, I only stopped to write this review. I got pretty addicted to it throughout the weekend. The game was released on February 25th, directly on Game Pass, too. But, you also have melee weapons and superpowers. It’s a combination between an RPG, Doom, and Bioshock. However, Atomic Heart caught my eye a while ago. That’s why I’ve covered games like Operation: Harsh Doorstop. If you’ve read my work on FPS, you know I’m a fan of tactical shooters. And, it’s been described as soviet Bioshock. The title was developed by Mundfish, a Russian game development studio. There are quite a few parts of Atomic Heart that just don't neatly fit together, and those disparities create an experience that often feels at odds with itself.Atomic Heart has been one of the most anticipated, but controversial, games recently. And there is something quite captivating about this version of the Soviet Union that Mundfish has created. It’s big and beautiful with plenty of potential. Mundfish did recommend that players enable Russian dubbing instead of the English track with subtitles, and this could be the reason why beyond just general immersion. This is distinctly apparent for Major P-3 as the main character through which players experience the world through. Although the story beats are usually well-developed enough to intrigue, the dialogue is a stark contrast. Perhaps the most damning issue about Atomic Heart is the writing when it comes to the characters. The story, writing and performances are quite bad however I found movement to be jittery around the edges, melee combat is ponderous, the firearms lack distinction, and tracking enemies is a hassle. However, it fails to pair them with a forward-thinking approach to the basics. I often found myself stopping to examine the environment, listening to audio tapes, and everything else it took to learn more about the universe.Īnd Atomic Heart certainly has some nice ideas – an intuitive approach to looting is appreciated, so too is an imaginative approach to enemy spawns, as spores reanimate mangled corpses and androids stalk bloodied halls close to their assigned workstations. The world is deeply fleshed out, and its anachronistic blending of advanced technology in the mid-1900s made for a truly unique setting. Incredible.Ītomic Heart’s graphical prowess is quite impressive too with a nice early display of reflective ray tracing effects that set the game up and the overall graphics are crisp and sharp.Ītomic Heart reminded me a lot of the Bioshock franchise with its alternate historical setting. Its featureless ballerina bots and spindly-legged battle balls are equally memorable – the latter of which are probably best described as scaled-down, Eastern Bloc knock-offs of those things that couldn’t kill Mr. Its range of robots is particularly strong, from its sleek and sinister moustachioed terminators that charge at us without ever averting their gaze to its pot-bellied parking meters with mouth tubes that make them look like they’re sucking at the drawstring on an invisible jacket. The most remarkable element here is the superb visual design, especially the look of these well-crafted enemies. The Visuals, Graphics And Art Style Are All Killer This game has similar vibes to "Bioshock," "Deus Ex," "Fallout," "STALKER," "Half-Life," "Wolfenstein," "Dishonored," "Death Loop," "Dying Light" and "Portal." And that's in terms of mechanics, atmosphere, setting and perspective.īut is all of that enough to make a great game? Here's what critics had to say about the surrealistic and ambitious "Atomic Heart," out now (or by the time you're reading this) for the Xbox One, Xbox Series X/S, PlayStation 4 and 5 and PC. New developer Mundfish, based in Cyprus now because of the Russia-Ukraine conflict, has brought a lot to the table in terms of ideas, imaginative art design, futuristic weapons and a bangin' soundtrack by Mick Gordon. "Atomic Heart" has been in development for years it started life as a tech demo for ray tracing, and then after some mysterious trailers showing an alternate history USSR in the 1950s overrun by robots, it's finally about to release.
0 Comments
Leave a Reply. |